About

Nov. 22nd, 2021 12:28 pm
silim: (Default)


Name: Isabelle Anna Cecilia Dimalanta (human name), Silim (god name), Bel (nickname), Miss Universe (nickname), Princess (nickname).

Age: College aged. ~18-22 years old. 20 is the default age.

Height: 5'7"

Species: Diwata / Divinity

Sexuality: Pansexual

Occupation: Supernatural hunter, Lakan (eventually)

Relationships: Troy Dantes (father), Maria Dimalanta/Mayari (mother), Maricel Dimalanta (mentor, "aunt"), Emmanuel Domagas ("Mang Mags")/Bathala (grandfather, mother's side), Sinukuan/Apo Laki (uncle, mother's side. deceased), Lucia Dantes (half-sister), Hector Dantes (half-brother), Ruby Dantes (half-sister), Patricia Villamor (family friend, older sister figure).

Residence: New Laguna, Philippine Settlement. Tellus System (default). Anito City, Sanduguan Lakanate. Midgard System (eventually, as Lakan)

Personality:

Likes: Her family and friends, jogging at dawn, Filipino cuisine, video games, karaoke, volleyball, collecting basketball sneakers and watches, guns, blades, anime, animals, bicycling, natural wonders of her home country and the rest of Southeast Asia and Tellus, traveling abroad, her hair, hairstyling, reading, coffee, bubble tea, malls, training, going to the city, nightlife, moongazing, honey-propolis skin products, getting massage and other spa treatments, traditional and modern dances, cross-training with other martial arts styles, spacious gyms, hammocks, camping, ancestral houses, traditional tattoos, watching videos online, watching basketball games with friends, visiting the exhibit dedicated to her father's heroic exploits.

Dislikes: Budots, anti-intellectualism, ultra-nationalism/imperialism, religious extremism, irresponsibility, bad drivers, people with lacking personal space and sense of privacy, social media, bullies, traffic, tasteless jokes, corrupt politicians and police, laziness, sore losers, liars, litterers, allies with lack of tactical prowess/overzealous fighters, wacky sound effects on vlogs/podcasts, slow internet, stuttering, effusive flattery, rude and entitled tourists, bland food, raw food (except sushi), winter snowstorms, bad martial arts instructors, people thinking her mother is more attractive than her.

Traits:
• Positives: Quiet and stoic but actually just shy and sheltered. She's polite and sweet, kind to everyone she is acquainted with and to her neighbors despite her awkward demeanor. Isabelle tends to keep to herself in the sidelines. A wallflower who can be sociable enough at school or with friends she prefers to be with her family more since they can understand her true self as a god better, as opposed to her human friends who are unaware of her divine nature and relation to a great hero. Isabelle is intelligent, with a great academic record as well as intelligence under pressure. She gets a healthy amount of attention from her mother and "aunt" at home, and their family friends who are in on the secret. They allow her to help out at a local bee farm and have a pet dog to teach her responsibility. She's supportive of her friends' goals and likes to show her affection by giving them gifts in secret, or helping them out without them knowing. This can even extend to strangers when she meets someone particular who is in great need. She also supports local brands and small businesses. Being well looked after by her mother and mentor and being sheltered, Isabelle has some shades of childishness, at least at heart, as she still gets excited by the little things, thus allowing her to find joy in just about anything. This trait also makes her good with children. She enjoys singing and dancing when alone in the house. Even with her preference towards pragmatism in combat, leading to her enemies to see her as someone without honor, Isabelle is not without a sense of it. She is naturally protective, with her first instinct is always to protect others by putting herself in harm's way without hesitation. She honors a promise, and can be convinced to fight fairly by someone she holds some respect towards.

• Negatives: Her pragmatism can arguably be "heartless" at times, although she does feel bad about not being able to save everyone. She fights to win in the most efficient way possible. Often opting to not take risks against the Aswang, and picking the smarter option such as destroying a building that's become too infested by the Aswang, despite the small chance that there are still survivors inside. She doesn't spare Aswang children and babies (like the tiyanaks), killing them like she does the adults, knowing that Aswang wont ever be more than their base instincts of malevolence. She also won't save or help anyone who choose to foolhardily charge at their enemies, especially if it's an enemy they can't defeat. She prefers killing her enemies instead of taking the risk of them being imprisoned and getting released later on to continue their evil deeds, believing the odds of redemption for people like these are low that it's not worth the effort of giving them a chance. For the most part, she disregards "honor" or sportsmanship in fighting, just simply gunning down those insistent on making her fight fairly. Even if she is kind and polite to everyone, she is picky on who she befriends. She looks down on people she deems "stupid", like those brainwashed by religious dogma, political propaganda, and misinformation. She gets frustrated at her mentor Maricel for thinking she's not ready to do some missions on her own, hinting at a prideful side but also admitting that she's grown dependent on Maricel.

• Quirks: Not a morning person, becomes half-asleep and suggestible after a full body massage, only takes cold showers, eyes grow wide when excited while the rest of her remains stoic, gets approached by stray animals, doesn't get stung by bees or attacked by any animal, has a sharp memory, has a large appetite for her size, naturally sneaky even without trying to be, points with her lips, nods upward when greeting someone, furrows her eyebrows and tilts her head when not amused by something, snaps fingers when waiting for something to load, gives her friends affectionate nicknames, mostly smiles with her lip closed, wears basketball shoes with her casual clothes, collects basketball sneakers, wears basketball jerseys and flip-flops at home, uses terms of respect like "sir" or "ma'am" when speaking to an older person, shoots/attacks enemies mid-sentence.


First Impressions:
• Visual - Ashen gray hair, claimed to be done in a salon but is natural and an indicator of her divine status. But she doesn't particularly stand out because of it, since advanced hair dyeing and coloring methods are commonplace in her world. Tall with a full athletic figure, long hair. Image.

• Aural - Contralto. Can hide her Tagalog accent when speaking English, Japanese, or Korean. She sounds like (Alexandra) Trese from the Netflix anime of the same name, with Shay Mitchell as the English voice, Ryoko Shiraishi as the Japanese voice, and Liza Soberano for the Tagalog voice. The narration also works pretty well for Isabelle's story.

• Olfactory - She likes using honey-propolis skin products, so she often tends to smell of it. Being a god, she doesn't have body odor like humans do no matter how hard she's sweating. She does however, emit pheromones that a lot of humans find attractive.

• Demeanor - Reserved and shy whenever she's relaxed or not in a mission, sometimes blushing when approached by surprise. She has a ritual to get herself in a mission-oriented mindset, closing her eyes to take a few deep breaths to which she becomes more focused and stiff. Being raised in a disciplined regimen, Isabelle stands straight and pays attention to her surroundings. It's easy for her to get into a good position when in a fight-or-flight situation.


Abilities:
• Divinity Physiology - Isabelle's powers are not fully unlocked yet, she is already formidable at her age. Her father is an enhanced human and her mother is a high-ranking god, making Isabelle more powerful than the average god with a regular human or low-ranking god parent. This allows her to not require power armor like most enhanced humans, letting her survive on environments that would be lethal to humans. At her current maximum, she is physically strong enough to throw heavy main battle tanks overhead or flip a 40 foot battle mech on it's back. Her toughness allows her to shrug off hits from building-sized giants, being thrown through pillars holding up overpasses, and repeated railgun rounds, and also regenerate from her injuries instantly. She moves fast, able to dodge hypersonic projectiles at point blank range, dodge light-speed attacks from a few meters away, and outrun any vehicle at full sprint. Her coordination allows her to balance herself on wires and run on the side of walls. Against magic, she is very resistant to it. Even against conceptual magic, psionic powers, and reality warping. Her powers are only going to grow with age, and being the daughter of a high-ranking god, it's likely her powers would be unlimited once it's fully unlocked. However, she limits the use of her physical strengths, claiming it makes her tired really fast and it takes longer to recover the more she uses them. Being the daughter of the moon goddess, she can see in the dark without any aid and teleport over short distances in a cloud of black smoke.

• Kublan Training - The Kublan are a now extant order of mage-hunters trained personally by the now-dead gods of war from various Filipino pantheons. Dedicated to protecting humankind from supernatural threats, the Kublan are warriors trained to superhuman levels without the need of external augmentations. Her father Troy has long since disbanded the order, but her mother wanted to revive it's purpose of protecting humans from the supernatural through the last remaining Kublan, Maricel. The threat of the Aswang are growing as they managed to move to the Tellus colony, and now that Apo Laki is gone to keep them in line. Kublan are known for their "counter-magic" ability to disable and dispell magic users' abilities temporarily. Once activated, this counter-magic technique creates omni-directional ripples that negates magical forces within it's range and resist any form of magic directed at them. It has an effect on magic users and supernatural senses; from impaired vision, sharp ringing in the ears, and temporary lack in mental clarity. She also knows some basic spells for summoning or revealing hidden clues in an area. The Kublan use specialized blades that sever a target's connections to the supernatural realm, rendering them more vulnerable and mortal. Under Maricel's tutelage, Isabelle learned to use modern military tactics and strategy, using high-tech energy guns, explosives, traps to fight the Aswang as well as effective martial arts based on local Filipino fighting arts and Pencak Silat. Visually, her unarmed fighting style looks similar to martial arts actor Iko Uwais' choreography while her weaponry is visually close to Kalis Ilustrisimo and Pekiti Tirsia.


Arsenal:
Isabelle's arsenal changes depending on the mission. Her preferred weapons are:
- "Lantaka" - A standard issue energy-based rifle for the space-aged Philippine military in her world. However her own is upgraded with different firing modes. Regularly, it can fire shots of plasma energy like an assault rifle on full auto or be switched to fire single shots for sniping. Her upgrade has a secondary firing mode that blasts energized shards of ionized particles like a shotgun, that can bounce off dense terrain or architecture like walls and ceilings. The bouncing projectiles explode which can disintegrate organic targets upon impact when sufficient bolts hit the target, making them ideal for dealing with fast-moving and regenerating Aswang. Reference images: primary mode, secondary mode.
- "Sumpak" - a small energy handgun as a secondary weapon. This gun has a "tracking round" ability, enemies can be "tagged". The tag acts as a tracking beacon for the primary plasma bolts and unless something physical is in the way, the bullets will not miss. Also useful for fighting against agile Aswang. Reference image: pistol.
- "Salamin" - nanotechnology in the form of dust when in it's inactive state, forming pre-programmed bladed weapons made of a glass-like material, emitting bright white light and smoke and can parry energy blades and bolts. She is capable of simultaneously wielding two swords, two axes, two knives, or one of each. With her counter-magic, she can use these blades to sever magical constructs and connections, and even by-pass defenses and target the enemy's soul directly. This is reserved for when Isabelle gets serious or runs out of ammo, utilizing the full capacity of her superhuman abilities that renders most firearms less effective. Reference images: survival knife, headhunter's axe, ginunting sword, Moro kris (her personal favorite).
- "Alampay" - She also wears a magical shroud over her shoulders that allows her to fly, act as armor, and conceals her presence from even magically-attuned senses.
- "Kalasag" - a retractable war-shield packed inside a pauldron on her shoulder, creating a hard-light surface that can protect Isabelle from neck to thigh. The gaps are intentional, and used to trap an opponent's weapon between them. Reference image: shield
- "Balatkayo" - A golden face mask, similar to a menpo mask of samurai that covers the lower half of her face. It serves as her communication device and heads-up display via augmented reality projections.


Backstory:
Born in a futuristic colony of the Philippines in the planet Tellus, Isabelle's birth is kept secret from her father Troy who is a known hero working to protect humanity in their distant space colonies. Her mother Maria (who is the moon goddess Mayari), who knew Troy before he departed Earth, have thought it's better this way to ensure Troy continues his work unimpeded, since she knows he will give up his hero life to be with his child and the world would be lesser for it. Isabelle had no qualms about that decision, and knowing what she knows of her father she couldn't help but feel inadequate, and unprepared to meet him just yet.

Isabelle grew up in a normal environment just outside of the new Manila in the planet Tellus, living a happy life despite being aware of her spiritual nature and how different she is to everyone around her. Maria asks Troy's former comrade Maricel to live with them as part of Maricel's attempt to turn over a new leaf from her vigilante life, helping train Isabelle to control her strength and to become the next generation of Kublan warrior. But it was also due to the death of Apo Laki (god of the sun and war) at the hands of Troy that has Maria worried. Without her brother Apo Laki and the Kublan being extant, the Aswang (night creatures) are enabled to resurge unopposed, brought over from Earth into a new feeding ground in this new extra-solar colony. No longer fearing the familiar sun of Earth and without the god that gave it magical power, the Aswang are able to influence the mortal world - appearing in the flesh and kidnapping mortals as food, along with providing magical charms to Filipino ultranationalist insurgents and corrupt politicians.

The Aswang have hidden and thrived in a metaphysical dimension called the Deepworld, along with other creatures of the night, like the Tikbalang tribes, elf-like Dalaketnon, a plethora of giants, merfolk like the Kataw, and others - all co-existing in a civilized society like humans do, with the same cities and natural wonders as the human world. This alternate dimension is accessible through giant balete trees with the blessing of a goddess, near the many mountains of the region. Through these gates Maricel and Isabelle begin their quest as mentor and student to stop an Aswang plan to assemble an invasion force of night creatures against humanity and the divine Skyworld. Together with her mentor, her mother, and the allies she's made along the way - they stopped the Aswang invasion and saved both the human world and the Skyworld, with the remaining Aswang now lead by a new leader who promised to keep the clans in line, fostering a new era of peace.

However victory is bittersweet, as she lost so many during the campaign against the Aswang. Her mother retreated to the Skyworld to fulfill her godly duties, and Isabelle is left alone. It was the loneliness that cleared her mind, giving her the courage to leave the New Philippine Republic in Tellus to finally meet her father in person. News of her success against the Aswang have followed her, making her qualified to be the next Lakan, succeeding her father's place.

OOC Permissions:

BACKTAGGING: ✔
THREADHOPPING: ✔
FOURTHWALLING: ✘
ROMANCE: ✔ (She's okay with polyamory, jsyk)
MINDREADING: Ask
MANIPULATION: Ask
INJURY: ✔
FIGHTING: ✔
KILLING: Ask
KINKS: Here.
CROSS-MEDIUM: ✔
CROSS-GENRE: ✔ (I'm okay with AUing her in fantasy worlds, or have her be a visitor to that world through her usual dimension hopping methods)


NOTES: Please have some info for your characters readily available in your journals, especially for OCs or obscure canon characters. Or have a good wiki page for them if they're a less obscure canon character. I'm canonblind to most things.
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Somewhere in Calamba, New Laguna in Planet Tellus. They live in a neighborhood meant to look like rustic streets of Laguna on Earth. The atmosphere of a town that hasn't caught up to time as much as the big metropolitan areas, is a preference of her mother who is a millenia-old goddess. It's situated between centuries-old looking ancestral homes, with cobblestone streets leading to a church. It's a parade route and easily accessible to main highways should they need to go somewhere.

Her mother has the master bedroom, right across Isabelle's room just above the car port with the balcony. Her aunt Maricel has the ground floor room next to the car port, as she is the designated driver of the family. A basement access is also by Maricel's room under the laundry area, where they keep their armory. The house is protected by advanced security systems to prevent any home invasions and provide privacy.

Open Post

Nov. 1st, 2021 02:15 pm
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Nov. 1st, 2021 02:11 pm
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